Detroit : Become Human

Quantic Dream / Playstation 4

Detroit : Become Human tells a story that bends around the player's choices, each of which will have consequences.
Here's a glimpse at my daily responsibilities :

  • Transcribing the game design into an efficient and easy-to-maintain script
  • Creating the game’s cutscenes using Quantic Dream’s proprietary tools
  • Creating the game’s levels and integrating data such as animations, dialogues and FXs
  • Suggest design ideas to bypass technical limitations


Working on Detroit : Become Human has been a great experience. I learned a lot about AAA development while having the opportunity to put what I already knew into practice. The great team spirit of Game Builders and the responsability to untimately deliver bug-free and optimized game levels are what makes this my favourite experience so far.